Mikio Inose | Visual Designer


Deep Green

Deep Green

  • Release Date: December 2008
  • Client: Cocoa Stuff
  • Format: Interface and Visual Design
  • Web: cocoastuff.com
  • App Store Link: Deep Green

Deep Green is a chess application for iPhone and iPod touch. It's a feature-rich application in a simple, intuitive and very pleasing user interface. The original Deep Green was created for the Newton platform, and the year of 2008 marked 10 years since the developer Joachim Bondo released this multi-award winning application. Joachim and I worked together for about 6 months and created a classical/modern graphical user interface for this 10 year anniversary version. We intended to show the visual taste of the end of the 19th century or early 20th century on it. I researched the artistic styles in the periods a lot and designed it. There were a lot of keywords for creation such as clockwork, Steampunk, Art Nouveau, Arts and Crafts Movement, Expressionism, difference engine, and Industrial Revolution. The graphics of the clockwork, called Engine Back, is extremely detailed and therefore took a lot of time. All the parts, even the tiny screws, were produced independently as separate layers in the work file, and there were around 600 layers in total. Also there is a gear animation on the Engine Back as a secret feature.

Permalink | Feb 28 2009